Interspeech'2005 - Eurospeech

Lisbon, Portugal
September 4-8, 2005

The Swedish NICE Corpus - Spoken Dialogues Between Children and Embodied Characters in a Computer Game Scenario

Linda Bell, Johan Boye, Joakim Gustafson, Mattias Heldner, Anders Lindström, Mats Wirén

Voice Technologies, Sweden

This article describes the collection and analysis of a Swedish database of spontaneous and unconstrained children-machine dialogues. The Swedish NICE corpus consists of spoken dialogues between children aged 8 to 15 and embodied fairytale characters in a computer game scenario. Compared to previously collected corpora of children's computer-directed speech, the Swedish NICE corpus contains extended interactions, including three-party conversation, in which the young users used spoken dialogue as the primary means of progression in the game.

Full Paper

Bibliographic reference.  Bell, Linda / Boye, Johan / Gustafson, Joakim / Heldner, Mattias / Lindström, Anders / Wirén, Mats (2005): "The Swedish NICE corpus - spoken dialogues between children and embodied characters in a computer game scenario", In INTERSPEECH-2005, 2765-2768.