This paper is an initial exploration of how prosody helps coordinate action, based on examination of speech and motion in a maze game where the players run and jump to avoid obstacles, and coordinate movements to solve problems. We use an unsupervised method, Principal Component Analysis applied to a large set of time-spread features, to discover patterns of behavior involving both prosodic features and game actions. These patterns include prosodic constructions involved in assessing, planning, inhibiting, cuing, and synchronizing actions.
DOI: 10.21437/SpeechProsody.2016-129
Ward, N., Abu, S. (2016) Action-coordinating prosody. Proc. Speech Prosody 2016, 629-633.
@inproceedings{Ward+2016, author={Nigel Ward and Saiful Abu}, title={Action-coordinating prosody}, year=2016, booktitle={Speech Prosody 2016}, doi={10.21437/SpeechProsody.2016-129}, url={http://dx.doi.org/10.21437/SpeechProsody.2016-129}, pages={629--633} }