EUROSPEECH 2003 - INTERSPEECH 2003
A concept to speech generation was realized in an agent dialogue system, where an agent (a stuffed animal) walked around in a small room constructed on a computer display to complete some jobs with instructions from a user. The communication between the user and the agent was done through speech. If the agent could not complete the job because of some difficulties, it tried to solve the problems through conversations with the user. Different from other spoken dialogue systems, the speech output from the agent was generated directly from the concept, and was synthesized using higher linguistic information. This scheme could largely improve the prosodic quality of speech output. In order to realize the concept to speech conversion, the linguistic information was handled as a tree structure in the whole dialogue process.
Bibliographic reference. Hirose, Keikichi / Tago, Junji / Minematsu, Nobuaki (2003): "Speech generation from concept for realizing conversation with an agent in a virtual room", In EUROSPEECH-2003, 1693-1696.