ISCA International Workshop on Speech and Language Technology in Education (SLaTE 2011)

Venice, Italy
August 24-26, 2011

A Student-Centred Evaluation of a Web-Based Spoken Translation Game

Pierrette Bouillon (1), Manny Rayner (1), Nikos Tsourakis (1), Qinglu Zhang (2)

(1) University of Geneva, ETI/TIM/ISSCO, Switzerland
(2) Faculty of European Languages and Cultures, Guangdong University of Foreign Studies, Guangzhou, 510420, China

We present an evaluation of CALL-SLT, a web-deployed speech-enabled platform for improving fluency in a limited domain, based on the “translation game” idea ofWang and Seneff. The evaluation used 10 Chinese-speaking students of French, who spent an average of about three hours each practising on a set of five lessons covering elementary and intermediate grammar topics in a restaurant domain. We found significant improvements in student performance, measured both in terms of their ability to be recognised correctly by the application and according to written vocabulary and grammar tests.
Index Terms. CALL, speech recognition, evaluation, Web, French, Chinese

Full Paper

Bibliographic reference.  Bouillon, Pierrette / Rayner, Manny / Tsourakis, Nikos / Zhang, Qinglu (2011): "A student-centred evaluation of a web-based spoken translation game", In SLaTE-2011, 33-36.